Course detail

Modeling of Structures in 2D

FAST-AU002Acad. year: 2018/2019

Basics of Computer Graphics, vector editors.
CAD systems facilities for 2D documentation design (drawing, editing, dimensioning, blocks, layers, drawing output).
Practical working knowledge of standard CAD systems for documentation design.


Institute of Computer Aided Engineering and Computer Science (AIU)

Learning outcomes of the course unit

Basic knowledge about CAD (Computer Aided Design). Eligibility for design and modify 2D drawings of Building Constructions. Creating annotations (texts, dimensions, leaders). Print drawing using layout by specific scale.


Basic knowledge and using of operation system, especially filesystem, basic knowledge of principles of computer graphics.


Drawing knowledge of basic constructional types, competence of building drawings reading.

Recommended optional programme components

Not applicable.

Recommended or required reading

Not applicable.

Planned learning activities and teaching methods

The course is taught through practical classes and self-study assignments. Attendance at practical classes is compulsory.

Assesment methods and criteria linked to learning outcomes

Condition of adequate attendance (max two absences). Supply of all exercises (max number of exercises ... 4) and final drawing with applied tools for drawing, annotate and print.

Language of instruction


Work placements

Not applicable.


Individual design of 2D drawing building documentation.

Specification of controlled education, way of implementation and compensation for absences

Extent and forms are specified by guarantor’s regulation updated for every academic year.

Classification of course in study plans

  • Programme B-P-C-APS (N) Bachelor's

    branch APS , 1. year of study, summer semester, 2 credits, compulsory

Type of course unit



26 hours, compulsory

Teacher / Lecturer


1. Introduction, present user interface, coordinate systems, commands.
2. Tools and setings for design.
3. Additional tols for design.
4. Tools for modify.
5. Hatching.
6. Practise lesson for design a modify objects.
7. Dimensioning.
8. Blocks and external references.
9. Practise lesson.
10. Print by model and layout.
11. Advanced information — templates, custom linetypes and hatches.
12. Test.
13. Analysis of test, results.