Course detail

Workshop – Virtual and Conceptual Design

FSI-YVKAcad. year: 2014/2015

The course gives an opportunity to excel of individual visual and thematic focus of the student in a wide array of design branches - from a purely graphical, through the virtual, to physical, without processing technology limitation (by hand, virtually, using Rapid Prototyping).

The result is a work of art in a graphic, or physical form, with the potential of commercial use (interior or public space art, large illustration, etc.).

Examples of project themes:
- Futuristic abstract sculpture
- Vision or futuristic fantasy world as conceptual design art work, 2D, 3D
- 3D vision of the world
- Creature / character design
- Commercial Design supplement, 2D, 3D
- Art work using non-traditional materials or techniques

The course has been created with the support of the OPVK project. "The Studio digital sculpture and new media project", reg. No. CZ.1.07/2.2.00/28.0278, is co-financed by the European Social Fund and the state budget of the Czech Republic.

Language of instruction

Czech

Number of ECTS credits

3

Mode of study

Not applicable.

Learning outcomes of the course unit

The course learn students the approaches and technologies of modern art, which can help them to develop their artistic and professional profiling.

Prerequisites

Graphic expression with creative potential overlap, knowledge of 3D modeling and visualization and 2D graphics software tools. Knowledge of the composition, work with image, color theory. Experience with the design process (B-PDS courses "Workshop - Design I, II").

Co-requisites

Not applicable.

Planned learning activities and teaching methods

Creative work in ateliers.

Assesment methods and criteria linked to learning outcomes

Graded course-unit credit requirements: attendance at lessons, handing over assigned project by the deadline in a sufficient quality. Presentation of an elaborated project. Design and the level of presentation are evaluated separately.
Work will incl. source files completely delivered in electronic format, incl. Upload data to a virtual gallery of work.
In total it will be possible to aquire 100 points. Resulting classification will be defined by the ECTS scale.
According to the article No. 13 of Study and Examination Rules of Brno University of Technology ECTS evaluation degree scale is used. . If some of the projects are awarded less than 50 pts., final evaluation of the course is "failed". The course is evaluated with the following grades: ECTS EVALUATION DEGREES / PTS. RATING / NUMERIC RATING: A / 100 - 90 / 1 / Excellent; B /89 - 80 / 1,5 / Very good; C / 79 - 70 / 2 / Good; D / 69 - 60 / Satisfactory; E / 59 - 50 / Sufficient; F / 49 - 0 / 4 / Failed.

Course curriculum

Not applicable.

Work placements

Not applicable.

Aims

The goal is encourage students to develop their talent in a wide range of available types of topics in single task during the semester (from a purely graphical to sculptural) with accent on techniques and technologies used in various stages of processing task. All task are assumed to realization of physical model and its presentation (for exhibition purposes).

Specification of controlled education, way of implementation and compensation for absences

The attendance in workshop is controlled. Students have to be present in scheduled hours in the workshop, work on assigned projects and wait for consultation, unless a lecturer gives other individual plan. Students are obliged to inform the lecturer in advance about his/her working-place in the scheduled education time (studio, workshops, modelling room or college dormitory, home, producer etc.) - as absence is not excused without this information. The excuse of absence is possible only due serious reasons such as illness. Unexcused absence could be reason for not accepting a project.

Recommended optional programme components

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

Fiell, Ch. + P.: Design of the 20th Century. - Köln : Taschen, 2001.
Fiell, Ch. + P.: Designing the 21st Century. - Köln : Taschen, 2005.
Luce-Smith, E.: Art today. - Praha: Slovart, 1996.
Norman D. A.: Emotional Design. - N. York: Basic Books, 2005.

Recommended reading

Odborná periodika: Form etc.
Kol.: Concept Art. - Mylor: Ballistic, 2007.
Teissig, K.: Techniky kresby, - Praha: Artia, 1986.
Larousse: Umění a lidstvo, - Praha: Odeon, 1974.

Classification of course in study plans

  • Programme M2A-P Master's

    branch M-PDS , 1. year of study, winter semester, elective (voluntary)
    branch M-PDS , 2. year of study, winter semester, elective (voluntary)

Type of course unit

 

labs and studios

26 hours, compulsory

Teacher / Lecturer

Syllabus

1 Introduction, themes, course range
2 Practical course for familiarization with the available techniques and technologies (digital art, 3D scanner, haptic modeling techniques, virtual space, Rapid Prototyping)
3 Tasks assignment and individual range of work analysis approaches
4 Problem analysis, acquiring data and information
5 The initial phase (sketched variants)
6 Development of selected variants
7 Selecting the best variant and its further elaboration in sketches
8 Choice of implementation techniques and preparation workflow
9 Acquisition and processing of data for final output
10 Processing task
11 Finalizing
12 Adjustment, acquisition documentation archive virtual work (photography, 3D scanning), creation of presentation
13 The defense