Course detail

Modeling of Structures in 2D

FAST-BUA013Acad. year: 2023/2024

Basics of Computer Graphics, vector editors. CAD systems facilities for 2D documentation design (drawing, editing, dimensioning, blocks, layers, drawing output). Practical working knowledge of standard CAD systems for documentation design.

Language of instruction

Czech

Number of ECTS credits

2

Mode of study

Not applicable.

Department

Institute of Computer Aided Engineering and Computer Science (AIU)

Entry knowledge

Basic knowledge and using of operation system, especially filesystem, basic knowledge of principles of computer graphics.

Rules for evaluation and completion of the course

Extent and forms are specified by guarantor’s regulation updated for every academic year.

Aims

Individual design of 2D drawing building documentation.


Working skills in creating, modifying and output of 2D AutoCAD drawing

Study aids

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

Novotná H., Trnková H.: AutoCAD – učebnice. [online]. Dostupné z: https://www.cadforum.cz/cz/Vyuka-AutoCAD

(CS)

HOROVÁ Iva: AutoCAD a AutoCAD LT pro architekty a stavební projektanty, Computer Press, 2006

(CS)

SPIELMANN, Michal a Jiří ŠPAČEK. AutoCAD: názorný průvodce pro verze 2019 a 2020. Brno: Computer Press, 2020. ISBN 978-80-251-4994-2.

(CS)

POPELKA, Martin. Technické výkresy v AutoCADu: průvodce tvorbou technické dokumentace na počítači : efektivní práce na malých i velkých projektech. Brno: Computer Press, 2003. ISBN 8072265598.

(CS)
REMEŠ, Josef: Články AutoCAD ve stavební praxi, Cadclub, 2011 (CS)

Recommended reading

Not applicable.

Classification of course in study plans

  • Programme BPC-APS Bachelor's, 1. year of study, summer semester, compulsory

Type of course unit

 

Exercise

26 hours, compulsory

Teacher / Lecturer

Syllabus

  1. Introduction, present user interface, coordinate systems, commands.
  2. Tools and setings for design.
  3. Additional tols for design.
  4. Tools for modify.
  5. Hatching.
  6. Practise lesson for design a modify objects.
  7. Dimensioning.
  8. Blocks and external references.
  9. Practice lesson.
  10. Print by model and layout.
  11. Advanced information — templates, custom linetypes and hatches.
  12. Test.
  13. Analysis of test, results.