Course detail
Graphical and Sound Interfaces and Standards
FIT-GZNAcad. year: 2020/2021
Introduction, overview of current graphics application interfaces and standards, history of graphics application interfaces, graphics library OpenGL - introduction, 2D graphics, 3D graphics, advanced techniques, extension libraries GLU a GLUT, DirectX graphics library - introduction, 2D graphics, 3D graphics, advanced techniques, history of standards in computer graphics and multimedia, graphics file formats, VRML, image and video compression, graphics and multimedia data transfer.
Supervisor
Learning outcomes of the course unit
The students will get acquainted with the current status of the graphics application interfaces and standards for computer graphics. They will learn in detail the capabilities of the current graphics application interfaces and their limitations, with the tools for their exploitation and expected future development. They will also learn about the status and possibilities of standardization in computer graphics and multimedia. Finally, they will get acquainted with the ways of obtaining the standards and implementation of systems compliant with the valid standards.
The students will improve their skills in work with literature and practical abilities with C/C++ programming.
Prerequisites
Not applicable.
Co-requisites
Not applicable.
Recommended optional programme components
Not applicable.
Recommended or required reading
Graham Sellers , Richard S Wright Jr., et al.: OpenGL Superbible: Comprehensive Tutorial and Reference (7th Edition), Addison-Wesley Professional; 7 edition (July 31, 2015), ISBN 978-0672337475
Frank Luna: Introduction to 3D Game Programming with DirectX 12, Mercury Learning & Information; Pap/DVD edition (March 24, 2016), ISBN: 978-1942270065
Jason Gregory: Game Engine Architecture, Third Edition, A K Peters/CRC Press; 3 edition (August 17, 2018), ISBN: 978-1138035454
Planned learning activities and teaching methods
Not applicable.
Assesment methods and criteria linked to learning outcomes
- mid-term test - 9 points
- project - 40 points
- final exam - 51 points, min gain 20 points
Language of instruction
Czech
Work placements
Not applicable.
Aims
To get acquainted with the current status of the graphics application interfaces and standards for computer graphics. To learn in detail the capabilities of the current graphics application interfaces and their limitations, with the tools for their exploitation and expected future development. To learn about the status and possibilities of standardization in computer graphics and multimedia. To get acquainted with the ways of obtaining the standards and implementation of systems compliant with the valid standards.
Classification of course in study plans
- Programme IT-MGR-2 Master's
branch MBI , any year of study, winter semester, 5 credits, elective
branch MPV , any year of study, winter semester, 5 credits, elective
branch MGM , any year of study, winter semester, 5 credits, elective
branch MSK , any year of study, winter semester, 5 credits, elective
branch MIS , any year of study, winter semester, 5 credits, elective
branch MBS , any year of study, winter semester, 5 credits, elective
branch MIN , any year of study, winter semester, 5 credits, elective
branch MMI , any year of study, winter semester, 5 credits, elective
branch MMM , any year of study, winter semester, 5 credits, elective - Programme MITAI Master's
specialization NADE , any year of study, winter semester, 5 credits, elective
specialization NBIO , any year of study, winter semester, 5 credits, elective
specialization NGRI , any year of study, winter semester, 5 credits, elective
specialization NNET , any year of study, winter semester, 5 credits, elective
specialization NVIZ , any year of study, winter semester, 5 credits, compulsory
specialization NCPS , any year of study, winter semester, 5 credits, elective
specialization NSEC , any year of study, winter semester, 5 credits, elective
specialization NEMB , any year of study, winter semester, 5 credits, elective
specialization NHPC , any year of study, winter semester, 5 credits, elective
specialization NISD , any year of study, winter semester, 5 credits, elective
specialization NIDE , any year of study, winter semester, 5 credits, elective
specialization NISY , any year of study, winter semester, 5 credits, elective
specialization NMAL , any year of study, winter semester, 5 credits, elective
specialization NMAT , any year of study, winter semester, 5 credits, elective
specialization NSEN , any year of study, winter semester, 5 credits, elective
specialization NVER , any year of study, winter semester, 5 credits, elective
specialization NSPE , any year of study, winter semester, 5 credits, elective
Type of course unit
Lecture
26 hours, optionally
Teacher / Lecturer
Syllabus
- Introduction, overview of current graphics application interfaces and standards
- History of graphics application interfaces
- Graphics library OpenGL - introduction, 2D graphics
- Graphics library OpenGL - 3D graphics, advanced techniques
- Graphics library OpenGL - advanced techniques, extension libraries GLU a GLUT
- Graphics library DirectX - introduction, 2D graphics
- Graphics library DirectX - 3D graphics, advanced techniques
- Graphics library DirectX - advanced techniques
- History of standards in computer graphics and multimedia
- Graphics file formats
- VRML - Virtual Reality Modeling Language
- Image and video compression
- Graphics and multimedia data transfer