Computer technology IV - Modelling and Visualization
FA-VY4Acad. year: 2019/2020
The subject extends the basic information on 3D modelling, especially in the field of photorealistic visualisation. The aim is to master the procedures for general 3D modelling in the environment of Autodesk MAX Design, emphasis being put on theoretical information and practical skills in making photorealistic visualisation of the studied objects.
Learning outcomes of the course unit
The student gains theoretical knowledge of 3D computer graphics and photorealistic visualisations, and practical skills in creating scenes in the Autodesk MAX Design environment.
The student has command of 2D and 3D computer graphics.
Recommended optional programme components
Recommended or required reading
Žára,J.,Beneš,B.,Sochor,J.,Felkel,P.: Moderní počítačová grafika, ComputerPress 2004, ISBN 80-251-0454-0 (CS)
Manuály k Autodesk MAX Design (EN)
http://www.autodesk.com, http://students.autodesk.com (EN)
Jeffrey M. Harper: Autodesk Official Training Guide (EN)
Planned learning activities and teaching methods
Teaching methods depend on the type of course unit as specified in the article 7 of BUT Rules for Studies and Examinations.
Assesment methods and criteria linked to learning outcomes
Credit - going through final test, presentation of assignments in due term.
Language of instruction
Autodesk MAX Design, introduction
Object properties, basic modelling tools
Material editor, Maps, Types of Materials, Raytrace, Architectural, Standart, Compound materials
Cameras, Photometric lights, radiosity
The aim is to gain theoretical knowledge of and practical skill in creating photorealistic visualisation of studied objects.
Specification of controlled education, way of implementation and compensation for absences
80 % attendance at tutorials, active work at seminars, continuous work on assignments