Course detail

Java Programming Language

FIT-IJAAcad. year: 2018/2019

Object orientation. Java - language, objects, classes, programming techniques, libraries, development environments. Design patterns. Debugging and testing tools. Graphical user interface, threads.

Learning outcomes of the course unit

Ability to apply object oriented approach for application development using Java language. Experiences with design patterns and graphical user interface (Swing) in Java.

Basis of object oriented programming. Knowledge of basic design patterns and Java programming techniques.

Prerequisites

Basics of imperative programming (language C) and algorithm development.

Co-requisites

Not applicable.

Recommended optional programme components

Not applicable.

Recommended or required reading


  • Eckel, B.: Thinking in Java (4th Edition), 2006, ISBN: 978-0131872486 [starší edice dostupné elektronicky na WWW]
  • Rudolf Pecinovský: Myslíme objektově v jazyku Java, 2. vydání, Grada Publishing, 2008, ISBN 978-80-247-2653-3
  • Joshua Bloch: Effective Java, Prentice Hall; 2 edition (May 28, 2008), ISBN-13: 978-0321356680

Planned learning activities and teaching methods

Not applicable.

Assesment methods and criteria linked to learning outcomes


  • Having at least 1 point of the possible point evaluation of each homework.
  • Having at least 50% of the possible point evaluation of the project.

Language of instruction

Czech, English

Work placements

Not applicable.

Course curriculum

    Syllabus of lectures:
    1. Introduction to Java: history, tools, distribution. Basic concepts: object, class, interface, constructor.
    2. Data types. Class declarations, access modifiers. Build and run application, application structure (packages), import classes.
    3. Inheritance, object initialization, inheritance hierarchy (Object class). Type conversion. Assert.
    4. Abstract class, interface. Type checking, type casting, object comparison. Array.
    5. Object oriented design and implementation in Java. Design Patterns.
    6. Tools: document generation, Java Archive (JAR), Apache Ant, JUnit (debugging). Annotation.
    7. Exceptions. Nested classes, enumeration type, varargs. Lambdas.
    8. Containers: iterator, collection, list, set, map. Generic containers. For-each loop, autoboxing.
    9. Threads: Planning, Sharing, Synchronization.
    10. Graphical User Interface JFC / Swing. MVC, Observer, and Command Patterns.
    11. Input Output streams. Sockets. Collecting data with streams.
    12. Java 8: interface, generics. Java programming principles.
    13. JVM: class loading, memory management, garbage collector, profiling.

    Syllabus - others, projects and individual work of students:
    1. homeworks
    2. project (a small application in Java)

Aims

The goal is to introduce students to object-oriented programming in Java.

Specification of controlled education, way of implementation and compensation for absences

  • Elaboration of homeworks and the project.

Classification of course in study plans

  • Programme IT-BC-3 Bachelor's

    branch BIT , 2. year of study, summer semester, 4 credits, compulsory-optional

Type of course unit

 

Fundamentals seminar

26 hours, optionally

Teacher / Lecturer

Syllabus


  1. Introduction to Java: history, tools, distribution. Basic concepts: object, class, interface, constructor.
  2. Data types. Class declarations, access modifiers. Build and run application, application structure (packages), import classes.
  3. Inheritance, object initialization, inheritance hierarchy (Object class). Type conversion. Assert.
  4. Abstract class, interface. Type checking, type casting, object comparison. Array.
  5. Object oriented design and implementation in Java. Design Patterns.
  6. Tools: document generation, Java Archive (JAR), Apache Ant, JUnit (debugging). Annotation.
  7. Exceptions. Nested classes, enumeration type, varargs. Lambdas.
  8. Containers: iterator, collection, list, set, map. Generic containers. For-each loop, autoboxing.
  9. Threads: Planning, Sharing, Synchronization.
  10. Graphical User Interface JFC / Swing. MVC, Observer, and Command Patterns.
  11. Input Output streams. Sockets. Collecting data with streams.
  12. Java 8: interface, generics. Java programming principles.
  13. JVM: class loading, memory management, garbage collector, profiling.

Project

13 hours, compulsory

Teacher / Lecturer

Syllabus


  1. homeworks
  2. project (a small application in Java)

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