Course detail

Computer Graphics I

FAST-GE09Acad. year: 2017/2018

The subject of computer graphics, image digitization (sampling, quantization), color theory, CIE diagram, color models, dithering. Saving images in sample lines, strips, tiles. Data Compression. Lossless and lossy compression methods. The principle of vector formats, data conversion from bitmap to vector form and back. Technical resources for computer graphics, image processing, basic of 3D graphics

Department

Institute of Geodesy (GED)

Learning outcomes of the course unit

To make sense of graphical formats structure and working with them, to understand principes of graphical hardware and to take up of basic algorithms of computer graphic.

Prerequisites

Fourier's expansion, matrix algebra

Co-requisites

Not applicable.

Recommended optional programme components

Not applicable.

Recommended or required reading

Gonzales, R. C., Woods, R. E.: Digital Image Processing. Addison Wesley, 1993. (EN)
Foley–Dam–Feiner–Hughes-Philips: Computer Graphics: Computer Graphics: Princ.and Pract.. Addison Wesley, 1995. (EN)
Watt, A., Policarpo F.: The Computer Image. Addison Wesley, 1998. (EN)
Klíma, Bernas, Hozman, Dvořák: Zpracování obrazové informace. Skriptum ČVUT Praha, 1996. (CS)
Šnorek: Technické prostředky poč. grafiky. Skriptum ČVUT Praha, 1996. (CS)
Žára, J., Beneš, B., Felkel, P.: Moderní počítačová grafika. Computer Press, 1998. (CS)

Planned learning activities and teaching methods

Not applicable.

Assesment methods and criteria linked to learning outcomes

Not applicable.

Language of instruction

Czech

Work placements

Not applicable.

Course curriculum

1. Introduction, digitalization of image, aliasing.
2. Colors, colors models.
3. Theory of graphics formats. Physical and logical formats, tiles.
4. Direct and indirect saving of images, platform dependence.
5. Compression of data no-loos methods.
6. Compression of data loos methods.
7. Vector graphics, principle of vector formats,technology C4.
8. Conversion of formats, vector-raster and back.
9. Principles the most used graphical formats (BMP, PCX, TIFF, JPEG, HPGL, DXF, ...)
10. Hardware - introduction, image subsystem of computer, printers, sensors.
11. Image enhancement, correction of brightness, equalization of histogram, non-linear transformations, discrete
convolution.
12. 2D tranformation, clipping of image objects
13. Fundamentals of 3D graphic

Aims

To master theory of graphic formats, way of input graraphic information into file, understandig principles of hardware.

Specification of controlled education, way of implementation and compensation for absences

Extent and forms are specified by guarantor’s regulation updated for every academic year.

Classification of course in study plans

  • Programme B-K-C-GK Bachelor's

    branch G , 2. year of study, winter semester, 4 credits, compulsory

  • Programme B-P-C-GK Bachelor's

    branch G , 2. year of study, winter semester, 4 credits, compulsory

  • Programme B-K-C-GK Bachelor's

    branch GI , 2. year of study, winter semester, 4 credits, compulsory

  • Programme B-P-C-GK Bachelor's

    branch GI , 2. year of study, winter semester, 4 credits, compulsory

Type of course unit

 

Lecture

26 hours, optionally

Teacher / Lecturer

seminars

26 hours, compulsory

Teacher / Lecturer