Course detail

Computer Graphics

FIT-PGDAcad. year: 2010/2011

Not applicable.

Language of instruction

Czech

Number of ECTS credits

0

Mode of study

Not applicable.

Learning outcomes of the course unit

Not applicable.

Prerequisites

Not applicable.

Co-requisites

Not applicable.

Planned learning activities and teaching methods

Not applicable.

Assesment methods and criteria linked to learning outcomes

Not applicable.

Course curriculum

Not applicable.

Work placements

Not applicable.

Aims

Not applicable.

Specification of controlled education, way of implementation and compensation for absences

Not applicable.

Recommended optional programme components

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

  • Foley, J., van Dam, A., Feiner, S., Hughes, J.: Computer Graphics - Principles and Practice. 2nd ed. Addison - Wesley, Massachusetts, 1990
  • Žára, J. a kol.: Počítačová grafika - principy a algoritmy GRADA, Praha, 1992
  • Moeller, T., Haines, E., Real-time Rendering, AK Peters, 1999, ISBN 1569911012
  • Sillion, F., Puech, C., Radiosity and Global Illumination, Morgan Kaufmann, 1994, ISBN:1558602771
  • Ebert, D., S. et al., Texturing and Modelling: A Procedural Approach, Academic Press, 1998, ISBN 0-12-228760-6 
  • Thalmann, N., M., Thalmann, D., Interactive Computer Animation, Prentice Hall, 1996, ISBN 0-13-518309-X

Plus literatura doporučená ve výuce (články).

Recommended reading

  • Foley, J., van Dam, A., Feiner, S., Hughes, J.: Computer Graphics - Principles and Practice. 2nd ed. Addison - Wesley, Massachusetts, 1990
  • Žára, J. a kol.: Počítačová grafika - principy a algoritmy GRADA, Praha, 1992
  • Moeller, T., Haines, E., Real-time Rendering, AK Peters, 1999, ISBN 1569911012
  • Sillion, F., Puech, C., Radiosity and Global Illumination, Morgan Kaufmann, 1994, ISBN:1558602771
  • Ebert, D., S. et al., Texturing and Modelling: A Procedural Approach, Academic Press, 1998, ISBN 0-12-228760-6 
  • Thalmann, N., M., Thalmann, D., Interactive Computer Animation, Prentice Hall, 1996, ISBN 0-13-518309-X

Classification of course in study plans

  • Programme VTI-DR-4 Doctoral

    branch DVI4 , any year of study, winter semester, elective

  • Programme VTI-DR-4 Doctoral

    branch DVI4 , any year of study, winter semester, elective

Type of course unit

 

Lecture

39 hours, optionally

Teacher / Lecturer

Syllabus

  1. OpenGL 1
  2. OpenGL 2
  3. OpenGL 3
  4. Procedural texturing, textures and modelling
  5. Modelling (NURBS, implicit surfaces, ...)
  6. Radiosity (advanced methods)
  7. Global visibility, collision detection
  8. Raytracing - advanced methods
  9. Volume rendering
  10. Articulated structure animation, skeleton animation
  11. Non-linear deformation and metamorphosis 2D/3D
  12. Non-linear deformation and metamorphosis in 3D, soft-object animation
  13. Virtual and augmented reality