Detail publikace

High Fidelity Rendering of the Interior of an Egyptian Temple

RUDOLFOVÁ, I., SUNDSTEDT, V.

Originální název

High Fidelity Rendering of the Interior of an Egyptian Temple

Typ

článek ve sborníku ve WoS nebo Scopus

Jazyk

angličtina

Originální abstrakt

The key factor in rendering of interior sceneries is how to treat the windows or other openings in the walls. The light, which is coming from these secondary light sources, may have significant impact on lighting conditions of interior sceneries and therefore it should be considered in rendering. Three window models, which can be used for rendering in Radiance, are described and compared in this paper. The aim is to find the most physically accurate way to reconstruct the lighting of the interior of an Egyptian temple or any other interior sceneries.

Klíčová slova

secondary light source, window models, high fidelity graphics,

Autoři

RUDOLFOVÁ, I., SUNDSTEDT, V.

Vydáno

1. 1. 2004

Místo

Bratislava

Strany od

9

Strany do

16

Strany počet

8

BibTex

@inproceedings{BUT18032,
  author="Ivana {Burgetová} and Veronica {Sundstedt}",
  title="High Fidelity Rendering of the Interior of an Egyptian Temple",
  booktitle="Proceedings of the 8th Central European Seminar on Computer Graphics 2004",
  year="2004",
  pages="9--16",
  address="Bratislava"
}