Detail publikace

Parallel Computing of Ray Tracing

SUMEC, S.

Originální název

Parallel Computing of Ray Tracing

Typ

článek v časopise - ostatní, Jost

Jazyk

angličtina

Originální abstrakt

Photo realistic rendering performed through ray tracing consumes a lot of the computing time. Many techniques were developed for its speedup. This paper describes an alternative possibility of using parallel architecture to reduce the necessary time for intersections computation, which is an important part of the algorithm. The architecture is described and some simulations were done to verify its functionality.

Klíčová slova

Ray tracing, Ray, Intersection, Coherence, Parallel computing

Autoři

SUMEC, S.

Rok RIV

2003

Vydáno

18. 4. 2003

ISSN

1213-161X

Periodikum

ElectronicsLetters.com - http://www.electronicsletters.com

Ročník

2003

Číslo

4

Stát

Česká republika

Strany počet

15

URL

BibTex

@article{BUT41999,
  author="Stanislav {Sumec}",
  title="Parallel Computing of Ray Tracing",
  journal="ElectronicsLetters.com - http://www.electronicsletters.com",
  year="2003",
  volume="2003",
  number="4",
  pages="15",
  issn="1213-161X",
  url="http://www.electronicsletters.com/papers/2003/0010/paper.asp"
}