Detail publikace

Biomechnically Based Muscle Model for Dynamic Computer Animation

DOBŠÍK, M., FRYDRYCH, M.

Originální název

Biomechnically Based Muscle Model for Dynamic Computer Animation

Typ

článek ve sborníku ve WoS nebo Scopus

Jazyk

angličtina

Originální abstrakt

Simulation of dynamic motion of soft tissues is one of the most important topic in nowadays computer animation of human body. So far various elastically deformable models were used for this purpose. We present the extension of model proposed in [Terzopoulos et al 1988] with volume preserving constraint. We provide also evaluation of the constraint accuracy on two simulation experiments. Furthermore we add model of active and passive force generated by musculo-tendon unit using Zajac's bio-mechanical model. We use Finite Difference Method for resolution of continuous partial differential equations of internal elastic forces of the model in space. We integrate resulting ordinary differential equations of motion using various explicit and implicit methods.

Klíčová slova

Physically-based modeling, physically-based animation, muscle modeling, deformable model, soft tissue animation, bio-mechanics, simulation

Autoři

DOBŠÍK, M., FRYDRYCH, M.

Vydáno

22. 9. 2004

Nakladatel

Kluwer Verlag

Místo

Warsaw

ISBN

1-4020-4178-0

Kniha

International Conference on Computer Vision and Graphics 2004

Edice

Computational Imaging and Vision

Strany od

448

Strany do

455

Strany počet

8

URL

BibTex

@inproceedings{BUT17353,
  author="Martin {Dobšík} and Michael {Frydrych}",
  title="Biomechnically Based Muscle Model for Dynamic Computer Animation",
  booktitle="International Conference on Computer Vision and Graphics 2004",
  year="2004",
  series="Computational Imaging and Vision",
  pages="8",
  publisher="Kluwer Verlag",
  address="Warsaw",
  isbn="1-4020-4178-0",
  url="http://www.fit.vutbr.cz/~dobsik/papers/dobsik/iccvg2004.pdf"
}