Detail publikace

Inverse mapping and its use for 3-D data visualisation, Paper

MARTIŠEK, D., MIKULÁŠEK, K.

Originální název

Inverse mapping and its use for 3-D data visualisation, Paper

Typ

článek ve sborníku ve WoS nebo Scopus

Jazyk

angličtina

Originální abstrakt

In computer graphics, data are stored as coordinates of points that, as in the traditional Euclid geometry, are modelled as dimensionless objects. The displaying surface of an output device cannot display or read "dimensionless points". For this reason, instead of point, the word "pixel" is used. In mathematical modelling, pixels in the "logical" sense have to be considered as opposed to the "physical" sense. Applications are demonstrated

Klíčová slova

pixel, voxel, inverse mapping, equidistant normal distribution method

Autoři

MARTIŠEK, D., MIKULÁŠEK, K.

Rok RIV

2004

Vydáno

1. 1. 2001

Nakladatel

CSAM Brno

Místo

Brno

Strany od

60

Strany do

64

Strany počet

5

BibTex

@inproceedings{BUT3059,
  author="Dalibor {Martišek} and Karel {Mikulášek}",
  title="Inverse mapping and its use for 3-D data visualisation, Paper",
  booktitle="Papers: The 4th Japan-Central Europe Joint Workshop on Energy and Information in Nonlinear Systems",
  year="2001",
  pages="5",
  publisher="CSAM Brno",
  address="Brno"
}