Detail publikace
Local Projections Method and Curvature Approximation on 3D Polygonal Models
HULÍK, R. KRŠEK, P.
Originální název
Local Projections Method and Curvature Approximation on 3D Polygonal Models
Anglický název
Local Projections Method and Curvature Approximation on 3D Polygonal Models
Jazyk
en
Originální abstrakt
Mesh processing is a wide area which consists of several approaches, heavily specific for each task. We present a novel approach to the mesh processing using the Local Projections method. The described method makes benefit of wide variety of image processing algorithms, very similar to 3D tasks, and implements a conversion mechanism to make possible use of these processes on polygonal models. We also designed, implemented and evaluated the curvature approximation algorithm to test and compare the proposed method usability on real and artificial data. Use of proposed method brings significant benefits especially to the noised meshes analysis.
Anglický abstrakt
Mesh processing is a wide area which consists of several approaches, heavily specific for each task. We present a novel approach to the mesh processing using the Local Projections method. The described method makes benefit of wide variety of image processing algorithms, very similar to 3D tasks, and implements a conversion mechanism to make possible use of these processes on polygonal models. We also designed, implemented and evaluated the curvature approximation algorithm to test and compare the proposed method usability on real and artificial data. Use of proposed method brings significant benefits especially to the noised meshes analysis.
Dokumenty
BibTex
@inproceedings{BUT91500,
author="Rostislav {Hulík} and Přemysl {Kršek}",
title="Local Projections Method and Curvature Approximation on 3D Polygonal Models",
annote="Mesh processing is a wide area which consists of several approaches, heavily
specific for each task. We present a novel approach to the mesh processing using
the Local Projections method. The described method makes benefit of wide variety
of image processing algorithms, very similar to 3D tasks, and implements
a conversion mechanism to make possible use of these processes on polygonal
models. We also designed, implemented and evaluated the curvature approximation
algorithm to test and compare the proposed method usability on real and
artificial data. Use of proposed method brings significant benefits especially to
the noised meshes analysis.",
address="Department of Computer Graphics and Multimedia FIT BUT",
booktitle="Communications proceedings of WSCG",
chapter="91500",
edition="June 25-28, 2012",
howpublished="print",
institution="Department of Computer Graphics and Multimedia FIT BUT",
year="2012",
month="april",
pages="223--230",
publisher="Department of Computer Graphics and Multimedia FIT BUT",
type="conference paper"
}