Detail publikace

Hardware Pipeline for Rendering Clouds of Circular Points

HEROUT, A., ZEMČÍK, P.

Originální název

Hardware Pipeline for Rendering Clouds of Circular Points

Typ

článek ve sborníku ve WoS nebo Scopus

Jazyk

angličtina

Originální abstrakt

This paper presents an algorithm for image rendering using FPGA (Field-Programmable Gate Arrays). The image is rendered by an FPGA chip coupled with a DSP (Digital Signal Processor) on an experimental board. The graphical data is 3D point-clouds - sets of particles that are from the geometrical point of view oriented ellipses in 3D space. Such scene representation seems to be more suitable for potentially many purposes than the most commonly used triangle meshes. The actual experimental implementation which verifies the concept and shows promising results is described.

Klíčová slova

point clouds, rendering, FPGA, hardware acceleration

Autoři

HEROUT, A., ZEMČÍK, P.

Rok RIV

2005

Vydáno

2. 2. 2005

Nakladatel

University of West Bohemia in Pilsen

Místo

Plzeň

ISBN

80-903100-7-9

Kniha

Proceedings of WSCG 2005

Strany od

17

Strany do

22

Strany počet

6

BibTex

@inproceedings{BUT21442,
  author="Adam {Herout} and Pavel {Zemčík}",
  title="Hardware Pipeline for Rendering Clouds of Circular Points",
  booktitle="Proceedings of WSCG 2005",
  year="2005",
  pages="17--22",
  publisher="University of West Bohemia in Pilsen",
  address="Plzeň",
  isbn="80-903100-7-9"
}