Detail publikace

Particle rendering pipeline in DSP and FPGA

Originální název

Particle rendering pipeline in DSP and FPGA

Anglický název

Particle rendering pipeline in DSP and FPGA

Jazyk

en

Originální abstrakt

The paper describes a graphics pipeline for particle rendering based on DSP and FPGA technologies. The system is intended as a proof of concept of fast particle rendering.

Anglický abstrakt

The paper describes a graphics pipeline for particle rendering based on DSP and FPGA technologies. The system is intended as a proof of concept of fast particle rendering.

BibTex


@inproceedings{BUT17139,
  author="Pavel {Zemčík} and Adam {Herout} and Luděk {Bryan} and Pavel {Tupec} and Otto {Fučík}",
  title="Particle rendering pipeline in DSP and FPGA",
  annote="The paper describes a graphics pipeline for particle rendering based on DSP and FPGA technologies. The system is intended as a proof of concept of fast particle rendering.",
  address="IEEE Computer Society",
  booktitle="Proceedings of Engineering of Computer-Based Systems",
  chapter="17139",
  institution="IEEE Computer Society",
  year="2004",
  month="may",
  pages="361--368",
  publisher="IEEE Computer Society",
  type="conference paper"
}