Programming Methods II
FSI-0S2Optional (voluntary)Bachelor's (1st cycle)Acad. year: 2016/2017Winter semester3. year of study2 credits
The course deals with the use of elementary program techniques in complex algorithms: string valuation – infix, prefix, postfix, binary tree. Also discussed is software modelling of optical phenomena. The course familiarises students also with: Geometric self-similarity, Hausdorff dimension. Statistic self-similarity, nature figures modelling. Elements of software measurement of Hausdorff dimension.
Learning outcomes of the course unit
Students will be able to solve more complicated mathematical and technical problems.
Mode of delivery
90 % face-to-face, 10 % distance learning
Basic programming techniques and their implementation in Borland Delphi
Recommended optional programme components
Recommended or required reading
Martišek, D.: Algoritmizace a programování, Brno 2004, elektronická učebnice
Planned learning activities and teaching methods
The course is taught through exercises which are focused on practical topics presented in lectures.
Assesment methods and criteria linked to learning outcomes
Course-unit credit is awarded on condition of having worked out semester work and programmed elementary algorithm.
Language of instruction
Students will be made familiar with practical principles in construction of greater programs. They will realize the meaning of mathematical theory in programming selected practical problems.
Specification of controlled education, way of implementation and compensation for absences
Missed lessons may be compensated for via a written test.
Type of course unit
seminars in computer labs
26 hours, compulsory
Teacher / Lecturer
1) Data structures – front, container, binary tree,
2) Infix, prefix, postfix, arithmetic expression valuation
3-4) Mathematical function processing, valuation of general mathematical expression.
5) Iteration systems and methods their construction
6) Attractors, random walk method
7) Control selection method and inverse orbit method
8) Textures application
9) Light reflection software modelling
10-11) Light refraction software modelling
12) Global representation methods – ray tracing
13,14) Semester work processing.