Course detail

CAD systems

FAST-BU51Acad. year: 2013/2014

Basics of Computer Graphics, vector editors.
CAD systems facilities for 2D documentation design (drawing, editing, dimensioning, blocks, layers, drawing output).
Practical working knowledge of standard CAD systems for documentation design.
Introduction into 3D modelling.

Language of instruction

Czech

Number of ECTS credits

3

Mode of study

Not applicable.

Department

Institute of Computer Aided Engineering and Computer Science (AIU)

Learning outcomes of the course unit

Practical using CAD systems for specific needs a civil engineering, especially Structures and Traffic Constructions.

Prerequisites

Basic knowledge and using of operation system, especially filesystem, basic knowledge of principles of computer graphics.

Co-requisites

Not applicable.

Planned learning activities and teaching methods

The course is taught through lectures, practical classes and self-study assignments. Attendance at lectures is optional, but attendance at classes is compulsory.

Assesment methods and criteria linked to learning outcomes

Condition of adequate attendance (max two absences). Supply of all exercises, drawings and final credit test.

Course curriculum

1. Basics of computer graphics, raster and vector graphic editors.
2. CAD systems, classification, basics of operating.
3-4. Coordinate systems, coordinates entering, basic drawing commands.
5-6. Advanced drawing commands, text, hatch.
7-9. Drawing entity editing.
10. Advanced commands for objects manipulations.
11. Dimensioning. Blocks and layers.
12. Output of drawing. Scaling, periferal devices, limits. Final 2D documentation.
13. 3D modelling introduction.

Work placements

Not applicable.

Aims

Individual design of 2D drawing building documentation.

Specification of controlled education, way of implementation and compensation for absences

Extent and forms are specified by guarantor’s regulation updated for every academic year.

Recommended optional programme components

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

George Omura: Mastering AutoCAD 2002. Sybex Inc., 2002.
Terry D. Metz: AutoCAD® 2004: A Building Approach: From Concept to Application. Prentice Hall, 2004.
Helena Novotná: AutoCAD I. (internetové učební texty). Internetové učební texty, 2012. [http://www.fce.vutbr.cz/studium/materialy/autocad/acad_I_cz/defaultCE.html] (CS)

Recommended reading

Burchard B., Pitzer D.: Mistrovství v AutoCADu. Computer press, 2000.

Classification of course in study plans

  • Programme B-P-C-ST Bachelor's

    branch VS , 2. year of study, summer semester, elective

  • Programme B-P-C-SI Bachelor's

    branch VS , 2. year of study, summer semester, elective

  • Programme B-P-E-SI Bachelor's

    branch VS , 2. year of study, summer semester, elective

  • Programme B-K-C-SI Bachelor's

    branch VS , 2. year of study, summer semester, elective

Type of course unit

 

Lecture

13 hours, optionally

Teacher / Lecturer

Syllabus

Lectures (6 x 2 hours)
1. Introduction, basic information about CAD systems.
2. Control and customization AutoCAD user interface.
3. Coordinate systems, layers, tools for effective drawing, templates.
4. Custom linetypes and hatches.
5. Annotation objects, print using model and layout.
6. Parametric design, coordination multiple drawings, blocks, external references, cooperate with other CAD systems.
7. Basic principles of 3D design a creating vizualization, presentation other CAD applications.

Exercise

26 hours, compulsory

Teacher / Lecturer

Syllabus

1. Introduction to 2D design.
2. Tools for design.
3. Layers, object properties, modify objects.
4. Additional tools for modify objects, create complex drawing.
5. Annotation objects – texts, dimensions, leaders.
6. Print using model and layout.
7. 3D modeling 1 – Introduction to 3D modeling, create basic mass.
8. 3D modeling 2 – Create objects by polylines.
9. 3D modeling 3 – Revision known porcesses, modyfying objects.
10. Vizualization 1 – Materials.
11. Vizualization 2 – 3D scenes, cameras, animation.
12. Vizualization 3 – Lights, rendering.
13. Vizualization of infrasturuce buildings.