Publication detail

Inverse mapping and its use for 3-D data visualisation, Paper

MARTIŠEK, D., MIKULÁŠEK, K.

Original Title

Inverse mapping and its use for 3-D data visualisation, Paper

Type

conference paper

Language

English

Original Abstract

In computer graphics, data are stored as coordinates of points that, as in the traditional Euclid geometry, are modelled as dimensionless objects. The displaying surface of an output device cannot display or read "dimensionless points". For this reason, instead of point, the word "pixel" is used. In mathematical modelling, pixels in the "logical" sense have to be considered as opposed to the "physical" sense. Applications are demonstrated

Keywords

pixel, voxel, inverse mapping, equidistant normal distribution method

Authors

MARTIŠEK, D., MIKULÁŠEK, K.

RIV year

2004

Released

1. 1. 2001

Publisher

CSAM Brno

Location

Brno

Pages from

60

Pages to

64

Pages count

5

BibTex

@inproceedings{BUT3059,
  author="Dalibor {Martišek} and Karel {Mikulášek}",
  title="Inverse mapping and its use for 3-D data visualisation, Paper",
  booktitle="Papers: The 4th Japan-Central Europe Joint Workshop on Energy and Information in Nonlinear Systems",
  year="2001",
  pages="5",
  publisher="CSAM Brno",
  address="Brno"
}